Custom server forces mod re-download every time a player joins, with no auto-save / caching

Type

Feature Request


Summary

When using a custom server with the SDK, every time other players join the server host’s game, they have to download mods again — the game does not automatically save them.


If this is a feature request

What should the feature do?
When players download the mods after first joining the server, they should not need to download them again when re-joining that same server later.

What problem does it solve?
Solved the problem of having to repeatedly download mods every time you join the server, which increased join times.

Who benefits? (optional)
Players / server owners

I’ll pass this idea to the Team, no promises though :slight_smile: