About the SDK Discussion category

Architecture, abstractions, utilities, and builder discussion for the SDK itself.

This thread is for deeper ReadyM SDK discussion.

Use it for:

  • architecture
  • reusable patterns
  • helper libraries
  • game-agnostic systems
  • RPC patterns
  • data sync patterns
  • server-side design
  • builder workflow ideas

The useful question here is:

What should work the same across every ReadyM game?

Examples:

  • shared admin tools
  • permission systems
  • event systems
  • player state helpers
  • matchmaking hooks
  • reusable UI patterns
  • shared server utilities

If your post only makes sense for WukongMP or OblivionMP, use that game’s scripting section.

If it can help builders across multiple games, post it here.