Welcome to the platform side of the forum.
ReadyM is the layer that turns single-player games into community-driven multiplayer ecosystems. One launcher, one SDK surface, multiple games, community servers, custom game modes, and builder skills that transfer across integrations.
This section is for cross-game topics:
- ReadyM launcher
- player portal
- docs and web experience (wukong.mp, oblivion.mp)
- platform feedback
- ideas that apply beyond one game
Use this area if your post is about ReadyM itself.
Use game-specific sections if your post is about:
- WukongMP
- OblivionMP
- a specific server
- a specific script or gameplay setup inside one game
Good posts for this section:
- launcher bugs or UX issues
- portal/login/account issues
- docs feedback
- platform-wide feature ideas
- questions about how ReadyM fits together
Bad fits:
- “How do I host my WukongMP server?”
- “My O:MP clip is broken”
- “Here is my script snippet”
Those belong in the game sections.
